Are Wireless Headphones Reliable In Real-World Situations?

A constantly increasing amount of cordless systems like wireless headphones is causing increasing competition for the precious frequency space. I’ll evaluate several technologies that are employed by today’s electronic sound gadgets to determine how well these solutions can work in a real-world environment.

The growing popularity of wireless consumer gadgets such as wireless headphones has started to result in difficulties with numerous products competing for the limited frequency space. Wireless networks, wireless phones , Bluetooth as well as different devices are eating up the valuable frequency space at 900 MHz and 2.4 GHz. Wireless audio systems have got to guarantee robust real-time transmission within an environment having a great deal of interference.

The most affordable transmitters normally transmit at 900 MHz. They work a lot like FM stereos. Considering that the FM transmission uses a small bandwidth and thus just consumes a tiny part of the free frequency space, interference can be eliminated simply by changing to an alternative channel. Digital sound transmission is usually employed by more contemporary sound products. Digital transmitters commonly operate at 2.4 GHz or 5.8 GHz. The signal bandwidth is higher than 900 MHz transmitters and thus competition in these frequency bands is high.

A few wireless products like Bluetooth systems and also cordless phones use frequency hopping. Hence just changing the channel is not going to avoid these kinds of frequency hoppers. Real-time audio has rather rigid requirements with regards to reliability and minimal latency. To be able to provide these, different mechanisms are required.

One of these approaches is known as forward error correction or FEC for short. The transmitter is going to broadcast extra data besides the audio data. From this supplemental data, the receiver can restore the original information even if the signal was corrupted to some extent. Transmitters utilizing FEC alone typically can broadcast to any number of wireless receivers. This mechanism is usually employed for systems in which the receiver can’t resend data to the transmitter or where the number of receivers is pretty large, such as digital radios, satellite receivers and so on.

In scenarios where there’s only a few receivers, commonly yet another method is employed. The cordless receiver will send data packets back to the transmitter in order to confirm proper receipt of data. The data packets incorporate a checksum from which each receiver can easily decide if a packet was received correctly and acknowledge correct receipt to the transmitter. As dropped packets must be resent, the transmitter and receivers have to hold information packets in a buffer. This is going to introduce an audio latency, also known as delay, to the transmission which is often a difficulty for real-time protocols like audio. Commonly, the greater the buffer is, the larger the robustness of the transmission. Video applications, nevertheless, need the audio to be synchronized with the movie. In cases like this a big latency is problematical. Products that integrate this procedure, nevertheless, are restricted to transmitting to a small number of receivers and the receivers consume more power.

In order to steer clear of congested frequency channels, a number of wireless headphones monitor clear channels and can switch to a clean channel as soon as the existing channel becomes occupied by a different transmitter. This approach is also known as adaptive frequency hopping.


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